Wednesday, February 24, 2010
I will list them here - sites.google.com/site/transmediaresources/ and of course the web series aspect and my detailed transmedia story maps will still be here - home.comcast.net/~DOCWHO2000/index.html - I am working on cleaning that up and adding a few visuals as well as other info to them
Right now, there is nothing much there, more a skeleton. It will take a bit of time (I do work a few other jobs) to really organize things, so give me some time, or if anyone is interested in helping.... : )
Tuesday, February 23, 2010
but found this - nice list of transmedia and advertising - www.bigspaceship.com/blog/think/further-reading-on-advertising-transmedia/
Monday, February 22, 2010
Also need to work on working visuals into the story maps and oooohhh I need to step back and add some disclaimers warning people that the TSM have spoilers and do reveal the story a bit.... - was thinking about that yesterday..... in wanting to collect resources, am I unintentionally messing up the writer's story?????
also - a neat article from @mangababe vis twitter regarding social media - taliadevault.wordpress.com/2010/02/18/the-how-tos-of-social-media/
Friday, February 19, 2010
Thursday, February 18, 2010
Ok - I am working on a Transmedia/Transmedia storytelling page for Mahalo.com - http://www.mahalo.com/transmedia . I am waiting to see if it is accepted and I become that page's manager. Below is the general stuff i submitted - I'll cull it a bit and add it to the Transmedia page on my web series site - but for someone wanting some info - lots of links and some more work at trying to consolidate all of the massive info out there
Transmedia is a very vague term that is often used in many different ways leading to the need to use the surrounding context to determine meaning. The most general definition can be taken as media delivered in multiple formats/platforms; content is delivered to the intended audience using multiple means/methods. Essentially a transmedia project will use various forms of content delivery (multiple media platforms) each form unique yet serving as a possible entry point into the bigger narrative/story/scheme.
Stephen E. Dinehart uses the term transmedial and transmedial play to describe this type of experience. "In a transmedial work the viewer/user/player (VUP) transforms the story via his or her own natural cognitive psychological abilities, and enables the Artwork to surpass medium. It is in transmedial play that the ultimate story agency, and decentralized authorship can be realized. Thus the VUP becomes the true producer of the Artwork. The Artist authored transmedia elements act a story guide for the inherently narratological nature of the human mind (see illustration) to become thought, both conscious and subconscious, in the imagination of the VUP."
Transmedia storytelling/entertainment/narrative is another popular topic using the concept of transmedia. At least as early as January, 2003 the topic was used by Henry Jenkins (http://www.technologyreview.com/Biotech/13052/) Transmedia storytelling is defined by Henry Jenkins as, "Transmedia storytelling represents a process where integral elements of a fiction get dispersed systematically across multiple delivery channels for the purpose of creating a unified and coordinated entertainment experience."http://www.henryjenkins.org/2007/03/transmedia_storytelling_101.html
Many often use the single word transmedia to mean transmedia storytelling (see the article http://thevarsity.ca/articles/24855 for an example of this). A good summary of the concept can be found in the article - Transmedia Storytelling: Implicit Consumers, Narrative Worlds, and Branding in Contemporary Media Production b CARLOS SCOLARI - http://ijoc.org/ojs/index.php/ijoc/article/viewFile/477/336
A transmedia experience/project/narrative would have content delivered in one form and there is no SINGLE source someone can use to find/gather all of the information. For example, the overall structure is provided in a print book. More of the content is then provided through a second source, say a web video that further develops a topic from one of the book's chapters. A third source might be a series of text messages sent over a mobile device. A fourth transmedia outlet for content could then be a series of related web sites.
A sampling of transmedia projects are listed in the Transmedia Examples section Review these two interviews to look at the question of how transmedia storytelling differs from telling a story using different mediums - http://www.smartplanet.com/people/blog/pure-genius/the-power-of-transmedia-storytelling/695/ and http://www.lunchoverip.com/2008/05/from-crossmedia.html as well as and these two articles that work to define the differences between using transmedia and a transmedia narrative - http://www.jillgolick.com/2009/12/jeff-gomezs-principles-of-transmedia-narrative/ and http://lukefreeman.com.au/papers/transmedia-storytelling-the-art-of-world-building/
The relationship of the content and sources, the use of the sources are some of the topics that still are being discussed as people try to better define and understand the use and application of transmedia. Topics for discussion include the following:
1. How related these sources must be to be classified as a transmedia project (is it really effective transmedia if the exact same story is told in all methods?).
2. How original the content delivered by each source should be (the content in the web video is new from what was in the book and furthers the story such as chapters in a book).
3. How crucial it is to the user to experience all forms of the transmedia (If the user does not have a cell phone to get the texts, can he/she understand the other transmedia content? Does the order in which the user accesses the sources matter?)
4. How distinct should the roles of writer/creator and user be (Should transmedia be interactive? Can the audience participate and actually change the story? Is crowd sourcing a form of transmedia?).
Review http://www.henryjenkins.org/2007/03/transmedia_storytelling_101.html to examine some of those concepts in more detail.
This type of content delivery and story telling has been around for centuries in one form or another. Transmedia delivery is used in fictional media, nonfiction and academia as well as for marketing/advertising, and professional business/industry related projects. However, in the last decade interest in transmedia has become renewed as a major way to deliver content. This is in part due to new technologies that offer a wider variety of content delivery and audience participation. Social networks and social media forms have especially provided alternate methods for content delivery.
Many industries and organizations embrace using transmedia.
- Transmedia activism (http://www.namac.org/node/6925 http://transmediaactivism.wordpress.com/ and http://beth.typepad.com/beths_blog/2009/04/transmedia-storytelling-and-cocreation-networks.html ).
- Marketing/Advertising companies, public relations and businesses have begun to use transmedia (http://www.imediaconnection.com/content/24339.asp, http://nett.com.au/marketing/quick-fix/exploring-transmedia-campaigns/11642.html and http://www.slideshare.net/lksriv/transmedia-activism-1615040 ).
- Movie/Entertainment industry has begun to turn their focus to transmedia projects as a "new", "hot", buzzworthy, market (http://complicationsensue.blogspot.com/2010/02/canada-goes-multiplatform-or-message-is.html and http://www.variety.com/article/VR1118005442.html?categoryid=1019&cs=1 and http://www.publishersweekly.com/article/CA6694771.html )
- The individual/career oriented - http://astoriedcareer.com/2009/09/my-wackiest-proposal-yet-trans.html
- Transmedia teaching - http://mediterraneanworld.typepad.com/the_archaeology_of_the_me/2009/12/transmedia-teaching.html
Related terms: Cross-media, cross platform, multi-platform, transmedia narrative, multi-modality, multimedia stories, multiple media platforms, augmented reality, immersive storytelling, hypersociability, narrative design, branded entertainment/content and distributed storytelling are a few and there are many more. See the following sources http://www.christydena.com/online-essays/terms-genres-formats/ and http://www.astoriedcareer.com/2009/08/storytelling-crossmedia-transm.html
Resources to explore to learn more about transmedia
http://www.youtube.com/watch?v=jWyo00IoXo8 - "Heroes" creator Tim Kring on transmedia storytelling by sakirsner. Nice interview. Starts with his definition of transmedia and how it helps in telling a story. He then provides specific examples using the show "Heroes". Great example is how characters that are not featured in one aspect, say a television, can have a life in another medium. He also brings up the point that transmedia helps extend canon of a story/universe.
http://www.youtube.com/watch?v=bhGBfuyN5gg&feature=related - Transmedia missionaris: Henry Jenkins by crossmediaboek
Resources providing examples of transmedia experiences
Resources to support developing transmedia experiences
Resources providing links to meetings, organizations, events and conferences
images from http://www.personalizemedia.com/traditional-media-time-to-become-relevant-again/
images from http://www.personalizemedia.com/traditional-media-time-to-become-relevant-again/
if possible, a universe timeline might be cool if it could be created - it could not be a complete linear feature because some things happen concurrently - so using geology dating principles, more of a relative tiem scale than an absolute one - although many sources might include multiple time points - so how to organize those???? a visual transmedia map
more refining on the website it seems ; )
In theory - every member takes a turn picking a web series. They Moderate the series - meaning - they provide the info for viewing - they pick what to watch (If it is a longer series are we just watching one season or what) and they have to create kick off discussion topics (these would be used to generate discussion about the web series).
So - I am sending this out semi-official - I am looking for two types of people. One - people interested in organizing this and helping iron out details and setup (how are discussions done meaning do we try for both real time chats and also forum boards or just stick to forum boards and of course we need to set up a board or place to exist and we need to decide do we use Ning - try to find a host, or what... and so on)
The second type is someone interested in participating.... meaning - who is up for watching web series and diving into serious discussions about the series.
ok so - I really wanna do this and as long as at least one other person is up for this - I'll do it :P
so contact me at firstname.lastname@example.org and let me know - I'd love to get this going in March!!!!!!!
Wednesday, February 17, 2010
Monday, February 15, 2010
Friday, February 12, 2010
Thursday, February 11, 2010
1. A Twitter Panel About Film Distribution in the Digital Age - rosspruden.com/infdist/ - from the link -
#infdist is only on Twitter. This panel has no defined place or time—and it never concludes. Discussions & debate are ongoing.
Some questions the #infdist panel will address:
- When digital copies can be infinitely distributed, how can the film business adapt?
- Will some of the studios go belly up? Which film buyers will adapt first?
- How much & how quickly will exhibitors be affected?
- What role will P2P networks play? Will harsh measures like Britain's Digital Economy Bill accomplishing anything?
2. www.argology.org/2010/02/11/take-the-arg-demographic-survey/ - a survey that is working to see who really is into ARG (alternate reality games a major transmedia source) and even has some salary info that is being collected.
actually the entire site is a good one - here is a great overview of what an ARG is - www.argology.org/_what-is-an-arg/
3. A filmmakers (indy) guide to value rosspruden.blogspot.com/search/label/filmmakers_roadmap_value - especially check out part 2 here rosspruden.blogspot.com/2009/12/plea-to-consumers-part-2-of-6.html - some very interesting points are brought up and swirl into the mix about how media is changing in the digital age. I especially was interested in the mention of how different models for funding are being tried by filmakers.
Monday, February 08, 2010
Here is a recent victim and the lesson of nothing is really free - Reise (an awesome series and hopign it comes back) news.tubefilter.tv/2010/02/05/riese-pulled-down-from-web-by-new-distributor/ - but now, is the ARG that goes with Reise stranded? Will it become a condition where part of the story is more accessible than others?
I am working on a transmedia story map for Port City PD and it is another example - the original podcasts are gone as it has been picked up by a European TV station - so yes, it has new life, but... parts are now missing or being reworked - which again as we have seen time and time again, reworked, rebooted, re what ever you call it series are not really a full transmedia narrative but an adaptation.
So as we watch this develop, I begin to wonder once again, who is archiving/preserving these fully cross platform stories and will pieces be lost?
Friday, February 05, 2010
hey my sisters - look like something mom would have loved - think she would have geeked out over the Internet? I do... she'd be pushing a lot of buttons - miss you mom
Thursday, February 04, 2010
Some thoughts came up as I was writing the review - here are a few
This (the book of Jer3miah) is an interesting mix of academics, entertainment, transmedia, religion and culture. This was born in a classroom and spiraled from there. The web series is the central piece and can be viewed and understood with out any of the other pieces (I purposely viewed the series through first, as I usually do, to see if it can be followed).
A lot of the transmedia sources offer more about the culture and religion (such as the Ark in America and Where is Brother Dayman) aspects than the fictional story in the web series. Also, some of the puzzles had a definite geolocation lock (the BYU campus).
Something that more transmedia narratives need is a map or way to block out how to follow all aspects. The main web site does this to a degree as they have an interact link with a listing of most of the other transmedia sources. This is similar to what Harper's Globe has done. The second - and this applies here and to narratives such as KateModern is a way to still experience puzzles and events that have past or have a geolocation lock (KateModern had some interactions in England).
So with that, I wonder - two aspects of many transmedia/cross platform stories popping up right now is the use of social media (especially Facebook/twitter and such) and geolocation aspects (events that happen at a certain place/time or places you can go for more experience)
Will the story be hurt by too much dependence on this type of delivery method/experience? While it is awesome and moving towards full immersion in a narrative - does that mean the story has a life expectancy? And as a writer do you want that for a story? I mean i look at these social sites and they are awesome during the initial broadcast and then die (I put an example of this earlier with Harper's globe)
Are geolocation oriented events the same - a big thing this year so far is the push to geolocation apps and so on... but.... how will that translate to a story and more importantly - 10 years from now - will someone be able to understand the story without it?
And yo big money people - if you spend all this money on these events to get people to the story - um, what will get them to the story in an year? or 10??????
Overall I am having a blast, I really like this, from the behind the scenes tech, to the actual posting and writing. Trying to think off all the tech details and grab pics and learn all sorts of things (like how to put unicode characetrs into tweets) is awesome and I like learning new stuff.
Then, trying to convert a movie and script to twitter is a great thought experiment - plus we get to do a little improv in adding certain thoughts and little lines. NO WE ARE NOT MST3K'ing this - although that would be a fun project too - but we are doing a little RP with certain lines and scenes
We should get caught up and back on track and it would be fun if more people joined in - hopefully for the next movie!!!!
Wednesday, February 03, 2010
come join, play, watch, comment (we take good and bad) - enjoy
some info - home.comcast.net/~DOCWHO2000/joevsthevolcano.html
The project list to follow the story - twitter.com/joevsthevolcano/joe-v-the-volcano-project - you do not need a twitter account to follow the story
We are loosely trying it in real timw - we are a bit delayed starting today - but it will play out over the course of 11 days just as in the movie - with the climax happening on Valentine' day hehe
So come on and try a different kidna storytelling